Day one hasn’t really truly started and Harmonix have already dropped a brand new IP on us. In partnership with Hasbro, Harmonix has created a table top card game with all the fast paced music mixing you’ve come to expect from the studio.
So how does it work? Each card represents a different instrument of one song, which you play into a mixing desk. This mixing desk connects to an app available for iPhone and Android that mixes the cards you’re playing. These mixes can be saved after you’ve created them so you and your friends can continue to listen to them after.
The first mode Harmonix has announced is Clash mode, a face off for 1 or 2 players that requires you to earn 21 points before your opponents, although Harmonix have suggested there is far more depth and complexity to it than just scoring.
While light on other details of the game itself, they have announced part of the initial track listing. And while there are a few repeats that fans of Rock Band and Dance Central will recognise, there are some stunning new additions to the Harmonix Family.
It’s a very diverse set list, covering a vast amount of Genre’s and decades. This should make for some very interesting mixes for sure. It’s slated for a September 2017 release and will have 300 cards released for that year.
This week’s DLC features two massive hits, a new one from hip-hop stars Macklemore & Ryan Lewis and a rewind from pop punk favourites Paramore! Be sure to take a look at these full band playthrough videos courtesy of the totally awesome Spectro’s Rock Hero! Definitely check out and subscribe to their YouTube channel!
Links to purchase DLC songs online at Xbox.com and Playstation.com are included below for each track. All tracks are $1.99.
With Rock Band VR arriving in less than a month now, it’s not surprising that today we had a MASSIVE unveiling of songs. With 20 new songs revealed today for Rock Band VR, this brings the total number up to 41. That leaves us with just 19 songs left after this.
Here’s the full list of songs unveiled today:
- Blondie – One Way or Another
- Carrie Underwood – Church Bells
- Catfish and the Bottlemen – Postpone
- Coldplay – Birds
- David Bowie – Suffragette City
- Europe – The Final Countdown
- Green Day – Holiday
- Jimmy Eat World – The Middle
- Maroon 5 – Maps
- Mumford & Sons – I Will Wait
- Nirvana – Smells Like Teen Spirit
- Parks – Sweater Weather
- Pearl Jam – Alive
- The Pretty Reckless – Heaven Knows
- The Starting Line – Quitter
- Stone Temple Pilots – Plush
- Switchfoot – Float
- The Temper Trap – Alive
- Twin Atlantic – I Am Alive
- The Wind and the Wave – Grand Canyon
That’s not all, however, as they also revealed today details on the campaign. Compared to most previous campaigns, this one is far more scripted and even includes voice acting!
In it, you’re a member of the band Autoblaster, along with your bandmates Derek, Maddy, and Wes. It sees your journey from playing small bars all the way to big theatres and all the stops in between, all presented as flashbacks which you can view by looking at keepsakes in the practice room. Throughout it, you’ll also have choices that will change the way you progress.
This weeks throwback hails from one 90’s biggest, if not the biggest, Grunge groups. With the release of Nevermind, Nirvana cemented themselves in Rock and Roll history. While there were plenty of grunge acts around during this time, you’d be hard pressed to find one that had as much influence. Nor would you easily find a grunge act that has inspired so many.
“Heart Shaped Box”, while not everyone’s go to song from Nirvana, has had a fair amount of airtime in Harmonix’s previous projects. Anyone from the Guitar Hero era will remember their appearance on Guitar Hero 2 and their release on the Rock Band Store back in 2011. This release also saw this track get a pro upgrade. This song was also available as an export for other Guitar Hero games and featured on Rocksmith 2014 Remastered’s setlist.
For the pro upgrades, it’s use of HOPO’s throughout on both instruments presents the player with a slow beat that’s tricky to hit. For pro guitar players, the song presents you with a combination of chord arpeggiation throughout each verse, then throws HOPO’s that are slightly off the arpeggiations during the chorus. The solo isn’t too much of a threat if you can play the remainder of the track. Bass is a mirror of guitars basic rhythm, but without the chords or solos. An easy transition if you can play the pro guitar chart.
In terms of it’s core band line up, it’s definitely a great crowd pleaser. It’s a solid track throughout and definitely one the vocalist can belt out. In terms of range, it doesn’t jump too much. That being said, keep an eye on the chorus. Those “Hey”s can definitely through you off. Drums are best described as slow but full. Plenty of kick action and doubles throughout, but it never throws a wave of notes at you at any time. It’s consistent and constant. For guitar and bass, the mix of arpeggiation and HOPO’s make for a thoroughly entertaining chart. The solo for guitarist’s doesn’t really show off anything special or give any kind of challenge, but solos don’t have to be overly challenging to be fun. If you’re a fan of grunge or fun charts you can chill out to or belt out you should definitely pick this up if you haven’t already.
It’s been a long time since we’ve not had any artist or song information to go on for a month. As for what we’ll see, I personally think that we’re going to have some of those exclusive VR songs released in small doses over the next few months. That said, you can just check below to see what we’re actually getting!
- Macklemore & Ryan Lewis ft. Ray Dalton – Can’t Hold Us
- Paramore – That’s What You Get (Rock Band Rewind)
All songs are $1.99.
Hey gang! We’re slowly approaching the release date of Rock Band VR for the Oculus Rift, which is March 23rd. Yet we only know 3 songs in game with just over three weeks till launch. That is, until tonight. And it’s an interesting reveal to say the least. Oasis haven’t been seen in game since 2009. And it’s a heavy hitter to boot.
- Aerosmith – “Walk This Way”
- Against The Current – “Running With The Wild Things”
- Alice In Chains – “Man in the Box”
- Arctic Horror – “Black Seas”
- AudioDamn! – “Lights Out”
- Avenged Sevenfold – “Beast and the Harlot”
- Basement – “Promise Everything”
- The Black Keys – “Gold On The Ceiling”
- Bon Jovi – “Livin’ On A Prayer”
- DragonForce – “Through The Fire And Flames”
- Foo Fighters – “Everlong”
- Ghost – “Cirice”
- Joan Jett and the Blackhearts – “Bad Reputation”
- The Killers – “When You Were Young”
- Megadeth – “Hangar 18”
- Oasis – “Champagne Supernova”
- OneRepublic – “Counting Stars”
- Paramore – “Ain’t It Fun”
- The Shelters – “Rebel Heart”
- Spirit Kid – “To My Romeo”
- Van Halen – “Panama”
That’s nine new songs in total coming to the franchise. As an added note, it appears that the on disc setlist will support a similar total of songs that Rock Band 4 did. There’s some great additions being added to the list. Some well knowns, some classics, some lesser knowns and some returns of on disc songs but it all adds up to a very varied but fun list of content.
What we now also know is a more detailed description of how the game scores. While Harmonix have already confirmed that a traditional note highway will be present in game, this wont be the base of the core gameplay. The main mode of Rock Band VR has an entirely new scoring system. Forget traditional note charts, because in VR, you’ll primarily be using this chord structure to play.What may seem quite daunting at first, for those who have played Rock Band 4 and freestyle guitar solos in particular should recognise these patterns quite well. Although the implementation is somewhat different. Rock Band VR’s core mode has three difficulty levels that task you to play these chord structures.
Rock star mode tasks you with creating combo’s of chord shapes in time with the music, which the game grades you on. These shapes however can be on different sections of the fret board and is the easiest of the three levels. The game will break the song down into specific sections and ask you to make combos of these different chord shapes. Virtuoso mode ups the ante from Rock Star mode and makes you move your hand every time there is a chord change in song, which it judges based on the location on your index finger. So if you’re playing a bar chord on yellow blue orange and there’s a chord change in song, you need to move your hand. Monster mode removes all visual cues and makes you play the song entirely from memory.
This is a very basic overview of some of the changes, but if you’re looking for more information, check out their how to play video and head over to Harmonix’s blog. Their original post goes into the new gameplay at great lengths and is a fantastic read. If you’re excited about Rock Band VR, let us know!